Augusta

Augusta

5Elétrico ElétricoEspadão Espadão
Compartilhar:

Visão geral

Augusta in Wuthering Waves is a 5 Stars Electro character who wields a Broadblade as their weapon type. Ephor of Septimont. The undying sun eternally ablaze, and a banner under which defeat does not exist. She comes. She sees. She conquers. With blade held high, she awaits the next challenger or the fate that claims it cannot be defied.

Bônus de Trace (passivos)

CRIT Rate:+8%
ATK%:+12%

Prioridade de leveling

Res. LiberationForte CircuitBasic AttackRes. SkillIntro Skill

Build recomendado

Build Recomendado (Prydwen)

Recomendado

Arma principal

Thunderflare Dominion

Stats principais por slot

  • 4-costCRIT Rate > CRIT DMG
  • 3-costElectro DMG
  • 3-costElectro DMG > ATK%
  • 1-costATK%
  • 1-costATK%

Sub-stats (prioridade)

Energy Regen (Until Satisfied) > CRIT Rate = CRIT DMG > ATK% = Heavy Attack DMG% > ATK > Resonance Skill DMG%

Sets de Echo

Detalhes editoriais (sets + main echoes)

Sets de Echo recomendados

1. Crown of Valor — 100.0%

  • 2pc: 3 Set: Upon gaining a Shield, increase the Resonator's ATK by 6% and Crit. DMG by 4% for 4s. This effect can be triggered once every 0.5s and stacks up to 5 times.

Augusta's best set bar none. Increases ATK and CRIT DMG by 6% and 4% for 4s respectively when a Shield is applied to the equipped character, stacking up to 5 times every 0.5s. This totals to 30% ATK and 20% CRIT DMG, which is the best set for Augusta in specific as she's the only character in the game who's able to fully stack up this effect.

Best combined with your choice of:

Below you can find Main Echo options that you should be using with the set:

Main Echoes recomendados:

  • The False Sovereign (cost 2) — A Transform and Summon echo similar to Nightmare: Kelpie, which gives 12% Electro and 12% Heavy DMG Bonus passively in the main slot, and unconditionally summons the Echo to deal DMG whenever an Intro skill is triggered, additionally having Transform casts for extra damage. One of them is typically used at the end of a rotation, the second cast is a bit more difficult to exploit and may require quickswapping to be utilized (difficult in a team with Augusta but not impossible). The best Echo for Augusta in any situation.
Ranking completo de armas

Armas recomendadas (ranking Prydwen)

  1. Thunderflare Dominion (R1) — 100.0%
  • Lv90: Stats at Level 90: ATK: 675 | CRIT Rate: 12.1%
  • A very specialized Broadblade that breaks records for the highest Base ATK in the game, providing a smaller amount of CRIT Rate in exchange, while giving Heavy Attack DMG Bonus, ATK%, and allowing Heavy Attack DMG to ignore target DEF when applying shields up to 36% DEF at 5 stacks. While this weapon does have ramp-up on its DEF ignore effect, it's easily the best choice for Augusta bar none, as this weapon is specialized to be used by her in order to make full use of its effect.
  1. Verdant Summit (R1) — 90.3%
  • Lv90: Stats at Level 90: ATK: 587 | CRIT DMG: 48.6%
  • Jiyan's Signature weapon is fantastic on Augusta and has similar performance to even her Signature weapon thanks to its easy to acquire 48% Heavy Attack DMG Bonus increase, as well as 12% general DMG Bonus, good Base ATK and CRIT DMG stats.
  1. Ages of Harvest (R1) — 80.4%
  • Lv90: Stats at Level 90: ATK: 587 | CRIT Rate: 24.3%
  • While this weapon focuses on boosting Resonance Skill damage, Jinhsi's Signature is still great on Augusta as she does deal some amount of Skill damage and benefits from its good Base ATK, as well as its DMG Bonus and CRIT Rate increasing effects.
  1. Wildfire Mark (R1) — 77.3%
  • Lv90: Stats at Level 90: ATK: 587 | CRIT DMG: 48.6%
  • This Broadblade lacks the extra punch that the above options do as its passive effect is entirely useless on Augusta. It does buff Mortefi's DMG if he is present on the team, however he is far from dealing most of the damage in the team and Augusta only uses this Broadblade for its ATK and CRIT DMG stats, which makes it rank lower than above options.
  1. Radiance Cleaver (R1) — 77.3%
  • Lv90: Stats at Level 90: ATK: 587 | CRIT DMG: 48.6%
  • Simple ATK and CRIT DMG stat-stick for Augusta, the strongest permanently available choice for her.
  1. Kumokiri (R1) — 77.2%
  • Lv90: Stats at Level 90: ATK: 500 | CRIT Rate: 36%
  • Simple ATK and CRIT Rate stat-stick for Augusta, who does not benefit from this weapon's Liberation DMG-increasing effects.
  1. Lustrous Razor (R1) — 74.3%
  • Lv90: Stats at Level 90: ATK: 587 | ATK: 36.4%
  • One of the best permanent choices for Augusta who benefits from its Energy Regen boosting effect but its Resonance Liberation DMG increase is useless on her, which makes it rank below all limited options. Nonetheless very much usable on Augusta who performs fantastically even with this weapon equipped.
  1. Aureate Zenith (R5) — 73.2%
  • Lv90: Stats at Level 90: ATK: 412 | CRIT DMG: 40.5%
  • The new Battle Pass Broadblade is amazing on Augusta and is her best 4* option bar none as it increases ATK, Heavy Attack DMG Bonus and CRIT DMG by massive amounts especially at Rank 5. Unfortunately, its lower-end Base ATK makes it rank below all 5-star options, but it remains a good choice if you don't wish to invest any pulls into Augusta and rather spend for this weapon instead.
  1. Autumntrace (R5) — 71.0%
  • Lv90: Stats at Level 90: ATK: 412 | CRIT Rate: 20.2%
  • This Battle Pass weapon also gives Augusta good stats, particularly ATK and CRIT Rate, but suffers like all other 4-star weapons from low Base ATK which causes it to perform lower than all 5-star options. However it remains very much usable on Augusta.
  1. Waning Redshift (R5) — 66.5%
  • Lv90: Stats at Level 90: ATK: 462 | ATK: 18.2%
  • The best non-Battle Pass 4-star for Augusta as it gives her some flat Resonance Energy which means she doesn't need any Energy Regen on her build to work, however only increasing ATK isn't enough to make it stand out above other options.
  1. Helios Cleaver (R5) — 63.9%
  • Lv90: Stats at Level 90: ATK: 412 | ATK: 30.3%
  • Similar to Waning Redshift but focuses even more on increasing ATK after using multiple Resonance Skills, which Augusta isn't able to fully stack, making it lag behind other choices in terms of performance.
  1. Meditations on Mercy (R5) — 60.7%
  • Lv90: Stats at Level 90: ATK: 462 | ATK: 18.2%
  • Last resort option if none of the above weapons are owned. Solely used as an ATK stat-stick as its passive is entirely unused on Augusta, but accessible as a guarantee thanks to being craftable.

Times recomendados

Team #1 - Best Team

Principal

Aparece em times de

Augusta é recomendado(a) em 4 times de outros personagens.

Habilidades

Hunter's Path

normal

Basic Attack Perform up to 4 consecutive attacks, dealing Electro DMG. Heavy Attack - Steelclash Consume STA to attack the target, dealing Electro DMG. Normal Attack shortly after performing Heavy Attack to perform Basic Attack Stage 2. Mid-air Attack Consume STA to perform Plunging Attack from mid-air, dealing Electro DMG. Dodge Counter Normal Attack after a successful Dodge to attack the target, dealing Electro DMG. Mid-air Dodge Counter Normal Attack after a successful Mid-air Dodge to perform Plunging Attack at the cost of STA, dealing Electro DMG. Heavy Attack - Thunderoar: Backstep When Prowess is full, Heavy Attack - Steelclash is replaced with Heavy Attack - Thunderoar: Backstep, dealing Electro DMG and consuming all Prowess. - While in action, release or Normal Attack again within a certain period to perform Heavy Attack - Thunderoar: Spinslash. - Heavy Attack - Thunderoar: Spinslash is available if Augusta remains on the ground for a certain period after this skill is interrupted. Heavy Attack - Thunderoar: Spinslash Augusta whirls and lashes out with her Broadblade, dealing Electro DMG. Heavy Attack - Thunderoar: Uppercut Jump when Prowess is full to perform Heavy Attack - Thunderoar: Uppercut, dealing Electro DMG and consuming all Prowess. If Prowess is full when casting Resonance Skill - Warrior's Blade, Resonance Skill or Jump to perform Heavy Attack - Thunderoar: Uppercut, dealing Electro DMG and consuming all Prowess. If Prowess is full when casting Heavy Attack - Steelclash or Dodge Counter – Heavy Attack: Steelclash, release Normal Attack after a certain period or Normal Attack or Jump again to perform Heavy Attack - Thunderoar: Uppercut, dealing, Electro DMG and consuming all Prowess. Dodge Counter - Heavy Attack: Steelclash When Prowess is full, Dodge Counter is replaced with Dodge Counter - Heavy Attack: Steelclash, dealing Electro DMG, considered as Heavy Attack DMG. Dodge Counter - Thunderoar: Backstep When Ascendancy is full, Normal Attack following a successful Dodge on the ground to cast Dodge Counter - Thunderoar: Backstep in place of Dodge Counter and Dodge Counter - Heavy Attack: Steelclash, dealing Electro DMG, considered as Heavy Attack DMG. - Release or Normal Attack again within a certain period into the action to perform Heavy Attack - Thunderoar: Spinslash. - Heavy Attack - Thunderoar: Spinslash is available if Augusta remains on the ground for a certain period after this skill is interrupted. Prowess Augusta can hold up to 100 points of Prowess. - Prowess is obtained when Basic Attack, Heavy Attack - Steelclash, Mid-air Attack, Mid-air Dodge Counter, Resonance Skill - Warrior's Blade, Dodge Counter, or Dodge Counter - Heavy Attack: Steelclash deals damage. - Prowess is fully restored when casting Intro Skill - Stride of Goldenflare.

Steelclash DMG

23.34%*3

Mid-air Attack DMG

30.00%*2

Dodge Counter DMG

33.70%*2

Mid-air Dodge Counter DMG

30.00%*2

Backstep DMG

27.00%

Spinslash DMG

71.28%*3

Uppercut DMG

90.00%*2

Steelclash DMG

23.34%*3

Backstep DMG

27.00%

Uppercut STA Cost

20

Warrior's Blade

resonance skill

Augusta leaps and slams down her Broadblade, dealing Electro DMG.

Skill DMG

110.00%*3

Sunward Conquest

resonance liberation

Resonance Liberation - Sword of Eternal Oath and release Resonance Liberation to cast this skill. Augusta will sweep her Broadblade forward, dealing Electro DMG, considered as Heavy Attack DMG. Resonance Liberation - Sublime is the Sun When Majesty reaches 2 stacks, hold Resonance Liberation to cast Resonance Liberation - Sublime is the Sun. Casting Resonance Liberation - Sublime is the Sun costs no Resonance Energy but 2 stacks of Majesty instead. - When casting Resonance Liberation - Sublime is the Sun, Augusta generates the Ruler's Realm and enters the Sworn Allegiance state for 7s. Within this duration, time is temporarily stopped, and Resonator switching is disabled. Only Sublime is the Sun - Sunborne, Sublime is the Sun - Everbright Protector, and Dodge can be performed in the Sworn Allegiance state. Mid-air Attack is available while airborne. - In the Sworn Allegiance state, or hold Normal Attack to cast Sublime is the Sun - Sunborne. Augusta can walk on water without consuming STA in this state. - Performing environmental, gameplay, or other interactions ends Sworn Allegiance without triggering Sublime is the Sun - Everbright Protector. Sublime is the Sun - Sunborne Deal Electro DMG, considered as Heavy Attack DMG. After casting Sublime is the Sun - Sunborne 9 times, Normal Attack or Resonance Liberation to perform Sublime is the Sun - Everbright Protector. Sublime is the Sun - Everbright Protector Deal Electro DMG, considered as Heavy Attack DMG. Casting Sublime is the Sun - Everbright Protector ends the Sworn Allegiance state and consumes all stacks of Crown of Wills later. All other Resonators in the team will be made to leave the field. - When Sworn Allegiance ends, Sublime is the Sun - Everbright Protector is automatically cast. - During Sworn Allegiance, hold Resonance Liberation to cast Sublime is the Sun - Everbright Protector early. Ruler's Realm - Ruler's Realm lasts for 30s. - When Resonators in the team cast Intro Skill within Ruler's Realm, they gain a shield equal to 650 + 5% of Augusta's Max HP for 10s. This effect is unstackable. This Shield will not be passed on to the incoming Resonator. Majesty Augusta can hold up to 2 stacks of Majesty. - 1 stack of Majesty is obtained when casting Resonance Skill - Undying Sunlight: Plunge. - 1 stack of Majesty is obtained when other Resonators in the team cast Outro Skill under the effect of Augusta's Outro Skill - Battlesong of the Unyielding.

Liberation - Sword of Eternal Oath DMG

16.59%*2+66.36%*3+16.59%*2+287.56%

Sublime is the Sun - Sunborne DMG

60.00%

Sublime is the Sun - Everbright Protector DMG

120.00%+450.00%+3.00%*10

Tune Break: Broadblade

tune break

When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.

Call Me By the Sun

forte circuit

Resonance Skill - Undying Sunlight: Strike When Ascendancy is full, Resonance Skill - Warrior's Blade is replaced with Resonance Skill - Undying Sunlight: Strike, dealing Electro DMG. - Normal Attack or Resonance Skill during the action to cast Resonance Skill - Undying Sunlight: Leap. - Resonance Skill - Undying Sunlight: Strike can be re-cast shortly after being interrupted. - Resonance Skill - Undying Sunlight: Leap can be cast some time again after being interrupted. - Can be cast mid-air. Resonance Skill - Undying Sunlight: Leap Deal Electro DMG. - Normal Attack or Resonance Skill during the action to cast Resonance Skill - Undying Sunlight: Plunge. - Resonance Skill - Undying Sunlight: Leap can be re-cast shortly after being interrupted. - Resonance Skill - Undying Sunlight: Plunge can be cast some time again after being interrupted. - Can only be cast mid-air. Resonance Skill - Undying Sunlight: Plunge Consume all Ascendancy to cast this skill, dealing Electro DMG, considered as Heavy Attack DMG. - Casting this skill grants 1 stack of Majesty. - Can only be cast mid-air. Dodge Counter - Undying Sunlight: Strike When Ascendancy is full, Resonance Skill after a successful ground Dodge or Normal Attack or Resonance Skill after successful Mid-air Dodge to cast Dodge Counter - Undying Sunlight: Strike, dealing Electro DMG, considered as Resonance Skill DMG. - Normal Attack or Resonance Skill during the action to cast Resonance Skill - Undying Sunlight: Leap. - Resonance Skill - Undying Sunlight: Leap can be cast again some time after being interrupted. Ascendancy Augusta can hold up to 100 points of Ascendancy. - Ascendancy is obtained when Normal Attacks deal damage. - Casting Intro Skill - Stride of Goldenflare restores 20% Ascendancy. - Casting Resonance Skill - Warrior's Blade restores 10% Ascendancy. - Casting Resonance Liberation - Sword of Eternal Oath restores 40% Ascendancy.

Strike DMG

70.00%*2

Leap DMG

112.00%+14.00%*2

Plunge DMG

43.55%+391.95%

Strike DMG

70.00%*2

Leap STA Cost

10

Stride of Goldenflare

intro

Deal Electro DMG.

Skill DMG

50.00%*2

Battlesong of the Unyielding

outro

The next Resonator switched onto the field gains the following effects for 14s, which end immediately if they are switched out: - Gain 15% DMG Amplification for all Attributes. - Casting Outro Skill grants 1 of Majesty and 1 of Crown of Wills to Augusta. Crown of Wills Each stack grants 15% Electro DMG Bonus, up to 1 stack. When Resonance Liberation - Sublime is the Sun: Everbright Protector ends, all stacks of Crown of Wills are removed.

Glory's Favor

inherent

When Augusta deals damage, she gains a shield equal to 350 + 2.5% of her Max HP for 5s, triggered once every 0.5s. This effect is unstackable. This Shield will not be passed on to the incoming Resonator.

Blazing Valor

inherent

When Augusta is out of combat for over 4s, she gains the following effects that can be triggered once every 4s: - If Majesty is less than 1 stack, restore 1 stack. - Fully restore Crown of Wills.

Análise

Augusta é uma Broadblade Electro de 5 estrelas cujo foco é causar dano alto de Ataque Pesado aos inimigos ativando uma postura Ultimate de parada no tempo, onde ela ataca os inimigos em rápida sucessão, causando muito dano em um piscar de olhos. Muito parecido com o elemento Electro sugeriria, apesar de empunar uma classe de arma pesada, Augusta é capaz de desferir muitos ataques em rápida sucessão para derrubar seus inimigos.

Mecânicas Chave

Vamos começar com as habilidades mais importantes de Augusta: seus 3 recursos exclusivos.

  • O primeiro é Prowess: este é o seu primeiro medidor Forte usado para lançar Ataques Pesados Aprimorados e é obtido quando a maioria de suas habilidades causa dano.
  • O segundo é Ascendancy: este é o seu segundo medidor Forte restaurado por meio de Ataques Básicos, habilidade Intro, seu primeiro Ultimate e sua habilidade de Ressonância Básica. Ele permite que ela lance uma habilidade de Ressonância aprimorada para ganhar seu recurso final, Majesty.
  • Majesty tem 2 pontos, 1 dos quais é adquirido por meio de sua habilidade Outro e o outro é adquirido por meio de uma habilidade de Ressonância aprimorada com Ascendancy total. Quando 2 pontos são obtidos, Augusta pode desferir seu segundo Ultimate para dano massivo, encerrando sua rotação.

Portanto, o objetivo de Augusta será maximizar a geração de Prowess e Ascendancy para ganhar suas pilhas de Majesty e finalizar com seu segundo Ultimate.

Além disso, Augusta começa o combate com 1 Majesty graças à sua segunda habilidade Inherent, o que significa que ela não terá problemas de aceleração devido à falta de uma habilidade Outro inicialmente. Finalmente, sua primeira habilidade Inherent faz com que Augusta ganhe um escudo por 5 segundos a cada 0,5 segundos sempre que ela causa dano, o que significa que ela sempre terá HP extra nessa forma. Embora o valor do escudo seja pequeno e não se acumule, isso contribui para sua sustentabilidade.

Habilidade Intro

A habilidade Intro de Augusta restaura 20% de Ascendancy e Prowess total, então é definitivamente uma habilidade necessária em sua rotação. Além disso, ela simplesmente causa dano e restaura Energia de Concerto como todas as outras habilidades Intro.

Como usar Prowess e restaurar Ascendancy

A mecânica de Prowess de Augusta permite que ela use diferentes Ataques Pesados Aprimorados, acionados com diferentes entradas. No entanto, Uppercut, acionado por saltar com Prowess total, não é bom, pois a envia para o ar e Augusta prefere estar no chão o tempo todo para maximizar seu dano, então certifique-se de não usá-lo acidentalmente.

Mais importante, porém, ela tem uma variante de Ataque Pesado padrão chamada Backstep, que ela pode seguir com Spinslash pressionando o Ataque Básico logo após, que é sua combinação padrão. Isso pode ser feito da mesma forma, realizando um Contra-Ataque com Prowess total em vez de um Ataque Pesado.

Além disso, sua habilidade de Ressonância Básica restaura Prowess total e sua habilidade Intro também, o que deve ser suficiente para restaurar Ascendancy totalmente, desde que seu Ultimate básico seja usado também - pois isso dá os 10% de Ascendancy que ela estaria perdendo. Isso só requer usar o Ultimate com Energia de Ressonância suficiente, então certifique-se de que a condição seja cumprida tendo uma regeneração de Energia suficiente. Dependendo da equipe, em qualquer lugar entre 110% e 120% de regeneração de Energia deve ser suficiente para Augusta funcionar.

Como usar Ascendancy

Ascendancy é usado para realizar 3 habilidades de Ressonância Aprimoradas diferentes - que na verdade fazem parte da mesma sequência. Simplesmente pressione a habilidade de Ressonância com Ascendancy total, então pressione o Ataque Básico ou habilidade de Ressonância mais 2 vezes para saltar no ar e mergulhar para restaurar Majesty totalmente. Quando isso é realizado, Augusta está pronta para lançar seu segundo Ultimate. Além disso, não se preocupe com interrupções; se isso acontecer, Augusta pode re-lançar sua sequência de habilidades aprimoradas sem problemas.

Segundo Ultimate e Outro

Segurando o Ultimate com 2 pilhas de Majesty, Augusta entra em sua postura de segundo Ultimate por 7 segundos. Dentro dessa duração, o tempo é parado e ela não pode trocar ou fazer nada, exceto andar, desviar e terminar sua rotação com 9 Ataques Pesados rápidos (simplesmente realizados pressionando ou segurando o Ataque Básico), então use um movimento final pressionando o Ataque Básico novamente.

Além disso, realizar essa sequência de ataques dá um efeito por 30 segundos a todos os personagens da equipe chamado Ruler's Realm, que concede um escudo mais forte a todos os personagens que lançam a habilidade Intro, contribuindo ainda mais para a sustentabilidade.

Finalmente, a habilidade Outro de Augusta permite que ela dê um bônus de 15% de amplificação de dano a qualquer personagem que ela outros, o que dura os usuais 14 segundos. Também restaura 1 Majesty se esse personagem realizar sua própria habilidade Outro e dá a Augusta um bônus de 15% de dano Electro para sua próxima rotação, mas cuidado, pois todos esses efeitos expiram quando trocados - devido a essa mecânica, Augusta é muito menos compatível com trocas rápidas do que a maioria dos outros personagens, pois o personagem que Augusta outros não pode ser trocado até que possa lançar sua própria habilidade Outro, pois isso arruinaria a geração de pilhas de Majesty de Augusta, retardando significativamente sua rotação subsequente.

Posição no meta e Conclusão

O principal ponto de venda de Augusta é sua saída de dano. Classificada entre alguns dos personagens com maior dano do jogo, Augusta é uma DPS comprovada e confiável, não diferente dos atuais dealers de dano do meta. Trabalhando brilhantemente com uma unidade gratuita na forma de Mortefi, bem como o flexível Shorekeeper, Augusta é facilmente acessível e funciona no nível dos maiores personagens de DPS. Se isso não fosse suficiente, ela pode alcançar um teto ainda mais alto ao lado de seu melhor buffer Iuno e, ao lado dela, está garantido que fará com que limpar o conteúdo de fim de jogo seja uma brisa (se sua linha de base com Mortefi não fosse suficiente).

Pontos fortes

  • Causa dano altíssimo tanto em alvo único quanto em área;
  • Consegue se destacar tanto com companheiros de equipe premium quanto sem — possui ótimas opções free-to-play que permitem que ela performe bem mesmo sem investimento vertical alto;
  • Pausa completamente o tempo durante seu segundo Ultimate, o que significa que você está totalmente invulnerável durante a execução;
  • Invoca um sol ardente MUITO legal no céu ao lançar seu segundo Ultimate. Como isso foi necessário??

Pontos fracos

  • Cerca de metade do dano dela está concentrado em seu segundo Ultimate — dano carregado no final não é ideal para matar vários grupos de inimigos pequenos, como em Whimpering Wastes, e o efeito de parada no tempo impede a próxima onda de inimigos de aparecer, levando a muito dano desperdiçado sem o tempo certo;
  • Seus Escudos quase não têm força alguma, servindo apenas como meio de ativar os bônus de sua Arma de Assinatura e Conjunto de Eco, e não protegerão contra qualquer dano significativo;
  • Muito difícil de usar em composições de troca rápida devido às mecânicas de saída. Embora não seja impossível, certamente é difícil de forçar;
  • Escudos não deixam você imune a interrupções, então fique atento para desviar dos ataques inimigos para que sua rotação não seja desacelerada.

Resonance Chain (S1 → S6)

S1

Stained in Scorched Earth

- Each stack of Crown of Wills additionally increases Augusta's Crit. DMG by 15%. - The max stack of Crown of Wills is increased to 2. - Casting Intro Skill - Stride of Goldenflare now grants 1 of Crown of Wills. - Resonance Skill - Undying Sunlight: Strike, Resonance Skill - Undying Sunlight: Leap, and Resonance Skill - Undying Sunlight: Plunge are now immune to interruption.

Análise editorial Prydwen
  • Each stack of Crown of Wills additionally increases Augusta's Crit. DMG by 15%.
  • The max stack of Crown of Wills is increased to 2.
  • Casting Intro Skill - Stride of Goldenflare now grants **1 **stack of Crown of Wills.
  • Resonance Skill - Undying Sunlight: Strike, Resonance Skill - Undying Sunlight: Leap, and Resonance Skill - Undying Sunlight: Plunge are now immune to interruption.
S2

Cleansed in Crimson War

- Crown of Wills provides additional effects: Each stack increases Augusta's Crit. Rate by 20%. - For every 1% of Crit. Rate over 100%, Augusta gains 2% Crit. DMG increase, up to 100%.

Análise editorial Prydwen
  • Crown of Wills provides additional effects: Each stack increases Augusta's Crit. Rate by** 20%**.
  • For every** 1% of Crit. Rate over 100%, Augusta gains 2% Crit. DMG increase, up to 100%**.
S3

Forged in Rot and Ruin

The following skills have their DMG Multiplier increased by 25%: - Heavy Attack - Thunderoar: Backstep, Dodge Counter - Thunderoar: Backstep, Heavy Attack - Thunderoar: Spinslash, Heavy Attack - Thunderoar: Uppercut. - Resonance Skill - Undying Sunlight: Plunge. - Resonance Liberation - Sublime is the Sun: Sunborne, Resonance Liberation - Sublime is the Sun: Everbright Protector.

Análise editorial Prydwen

The following skills have their DMG Multiplier increased by 25%:

  • Heavy Attack - Thunderoar: Backstep, Dodge Counter - Thunderoar: Backstep, Heavy Attack - Thunderoar: Spinslash, Heavy Attack - Thunderoar: Uppercut.
  • Resonance Skill - Undying Sunlight: Plunge.
  • Resonance Liberation - Sublime is the Sun: Sunborne, Resonance Liberation - Sublime is the Sun: Everbright Protector.
S4

Ascent in Sun and Glory

Casting Intro Skill - Stride of Goldenflare increases the ATK of all Resonators in the team by 20% for 30s.

Análise editorial Prydwen

Casting Intro Skill - Stride of Goldenflare increases the ATK of all Resonators in the team by 20% for 30s.

S5

Unshaken in Wrathful Tides

The Shield provided by Inherent Skill - Glory's Favor is increased by 50%.

Análise editorial Prydwen

The Shield provided by Inherent Skill - Glory's Favor is increased by 50%.

S6

Engraved in Radiant Light

- Augusta can now hold up to 4 stacks of Crown of Wills. - For every 1% of Crit. Rate over 150%, Augusta gains 2% Crit. DMG increase, up to 50%. - When Augusta performs Heavy Attack - Thunderoar: Spinslash or Heavy Attack - Thunderoar: Uppercut, she obtains 2 of Crown of Wills. Augusta can only obtain 2 of Crown of Wills every 1s via Engraved in Radiant Light. - While casting Heavy Attack - Thunderoar: Spinslash or Heavy Attack - Thunderoar: Uppercut, Thunder Rage is triggered at the spot, dealing two instances of Electro DMG, with each instance equal to 100% of Augusta's ATK, considered as Heavy Attack DMG.

Análise editorial Prydwen
  • Augusta can now hold up to 4 stacks of Crown of Wills.
  • For every 1% of Crit. Rate over 150%, Augusta gains 2% Crit. DMG increase, up to 50%.
  • When Augusta performs Heavy Attack - Thunderoar: Spinslash or Heavy Attack - Thunderoar: Uppercut, she obtains **2 **stacks of Crown of Wills. Augusta can only obtain **2 **stacks of Crown of Wills every **1s **via Engraved in Radiant Light.
  • While casting Heavy Attack - Thunderoar: Spinslash or Heavy Attack - Thunderoar: Uppercut, Thunder Rage is triggered at the spot, dealing two instances of Electro DMG, with each instance equal to** 100%** of Augusta's ATK, considered as Heavy Attack DMG.

Stats endgame (Lv90)

  • HP: 14500+
  • DEF: 1100+
  • ATK: 2000-2800+
  • CRIT Rate: 65-80%+
  • CRIT DMG: 210-260%+
  • Energy Regen: 116%-125% - Lower end estimated in a team with Mortefi+Shorekeeper, higher end estimated in a team with Iuno+Shorekeeper.
  • Electro DMG Bonus: 40-70%+

Guia de rotação (gameplay)

Expandir guia completo
Core Rotation

Augusta aims to stack Ascendancy as quickly as possible in order to generate Majesty and cast her second Ultimate’s attack sequence, finishing her rotation. Below is the best way to do so.

Echo Timing: Best used right at the end of the whole rotation (make sure to Swap Cancel it immediately after casting in order to optimize).

  • Intro
  • Heavy Attack: Backstep
  • Heavy Attack: Spinslash
  • Skill
  • Heavy Attack: Backstep
  • Heavy Attack: Spinslash
  • Ultimate: Sword of Eternal Oath
  • Forte: Skill: Undying Sunlight: Strike
  • Forte: Skill: Undying Sunlight: Leap
  • Forte: Skill: Undying Sunlight: Plunge
  • Ultimate: Sublime is the Sun
  • Ultimate: Sunborne (9 times)
  • Ultimate: Everbright Protector
  • Outro
Additional Tips & Tricks

Augusta’s core rotation is extremely simple with little to no tricks to it. This is because she will be under an Amplify Outro boost in her best teams, and switching out of Augusta during her rotation instantly ends this kind of buff. Additionally, her Outro skill mechanic forces the next character she Outros into not to be switched out of, and half of her damage is concentrated in abilities before her second Ultimate — all of this to say, she’s near-incompatible with quickswap playstyles.

The best we can work with is some animation cancels and an extra The False Sovereign transform Echo cast prior to her rotation as well as when she ends it, performed at some point in your secondary buffer’s rotation, as follows:

  • After your third character (the one Augusta has switched into) has cast their own Outro, try to cast one The False Sovereign active Echo Skill where it makes sense to do so (try to Swap Cancel an ability of your secondary character). If this isn’t possible to do without losing rotation time, then do not consider doing this.
  • When Augusta finishes her second Ultimate attack sequence, make sure to cast one The False Sovereign active Echo Skill before immediately switching out to cast her Outro.
  • Augusta can cancel the endlag on the Spinslashes in her rotation. What we mean is when the damage of Spinslash has fully come out, she can immediately follow with abilities that can chain together quicker than simply letting the animation fully play out, as follows: - The first Spinslash’s endlag can be cancelled by her base Resonance Skill;
  • The second Spinslash’s endlag can be cancelled by her base Ultimate.

And to conclude, a few extra tips:

  • Augusta can cancel the endlag on one of the Spinslashes in her rotation. What we mean is when the damage of the second Spinslash has fully come out, she can immediately follow with her Ultimate which can chain together quicker than simply letting the animation fully play out: hence, the second Spinslash’s endlag can be cancelled by her base Ultimate.
  • If needed, since Augusta and her teammates have quick rotations, when playing optimally some filler attacks may need to be added depending on the team. In Augusta’s case, this isn’t a problem: simply go for a few normal attacks into an extra Backstep + Spinslash combo, or go for a Heavy Attack, cancel the endlag with a dash (else you would follow up with the undesirable Uppercut Heavy Attack) and then do the Backstep + Spinslash combo as normal (this second variant will be quicker).

Additional warning: Augusta’s second Ultimate field instantly kills all on-field entities, including things such as Phrolova’s Hecate. This makes the synergy between the two close to unusable and should be considered when teambuilding.

Lore

[Extracted from █████ Agon Participant Physical Report] Name: AugustaThis contender's Resonance history dates back to early childhood, nearly concurrent with her age. It is speculated that she is a Congenital Resonator.Contender Augusta's Tacet Mark is located on the back of her left hand. Upon activation, she can generate and manipulate a magnetic field with a radius of approximately ten meters, centered around herself. With increasing mastery of her Forte, she can freely control and reshape materials such as iron, cobalt, and nickel. However, based on both personal testimony and test data, her Forte appears to have reached its developmental ceiling, with the ten-meter radius marking its practical upper limit."A rare Congenital Resonator, but her Forte offers little more than minor support in combat, and might, at best, be described as 'unremarkable.' For someone like her to stand out in the Agon? That's about as likely as the sun rising at midnight. Pure fantasy." —From a medical examiner's notesThe Tacet Mark branded on the back of her hand since childhood was both a gift from above and a cruel joke. Her feeble Forte once bound her like shackles, but now, she has long since melted those chains away. Step by step, she climbs the stairs to the throne, proving to all that even one born of dust can shine with the brilliance of a blazing sun.[Ephor's Palace Annual Medical Report—Access Verified] The subject's waveform graph shows elliptical fluctuations. The Time Domain pattern is regular, and no signs of abnormal fluctuations are observed. The test results fall within the normal phase range.Resonant Criticality: This subject has a minimal risk of Overclocking. Based on waveform intensity, Overclocking potential is also ruled out.Records indicate no history of Overclocking, and psychological counseling is currently deemed unnecessary."Every time we do this, it feels like checking your height as a grown woman, which is... a bit awkward...""But when it gets to the physical tests, you never fail to surprise. Well, more like shock whoever designed the test equipment...""Haha, is that so?"

Última atualização: 03/05/2026